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Habitat Games (FBCEC)

TopicHabitat and Management - General
Habitat and Management - Species and Habitat Management
Laboratory and Hands-on Activities - Food Chain / Web of Life
Laboratory and Hands-on Activities - Physical Activity
Summary
Participants can learn about habitat requirements of animals while enjoying highly physical activities. Games may be selected from Project WET, Project WILD, Project Learning Tree, Leopold Education Project, Wonders of Wetlands and the Fred Berry Conservation Education Center curriculum guide.
Grade LevelK - 12
Recommended SettingOutdoors
LocationFred Berry Conservation Education Center, Yellville, AR
Contact
Education Program Coordinator, 870-449-3484
Duration45 minutes
Suggested Number of Participants20 - 40
Special Conditions
Weather permitting
Objectives
  • Learn about the basic elements of a suitable habitat.
  • Role-play to learn about an animal’s habitat.
  • Understand how conservation prevents habitat loss.
  • Understand how damaged or lost habitat impacts wildlife and humans.
Key Terms*

Habitat

Population

Materials

Refer to materials list for the chosen game(s) in corresponding curriculum guide(s).

Background

A healthy habitat is vital to wildlife survival and will supply four basic elements in adequate amounts: food, water, shelter and space. Organisms are continuously influencing and being influenced by environmental changes. Nature’s balance between populations and habitat is dynamic.

 

Procedure
  1. Some games commonly used with groups at FBCEC include “Habitat Lap Sit,” “Oh Deer,” “Migration Headache,” “Hazardous Links” and “Mammal Mealtime.” Select game(s) to best fit the objective.
  2. Gather materials discussed in the corresponding curriculum guide.
  3. Set up a playing field or area for the game(s).
  4. Discuss the four elements of a habitat. First ask participants to name the elements (food, water, shelter and space), then fill in with any that are missed. Participants should help describe the habitat of an animal.
  5. Give participants background for the game. Note: This is included in the curriculum guide for the selected activity. If a nonstaff volunteer is the facilitator, a copy of the selected activity should be requested in advance of the field trip.
  6. Check for understanding.
  7. Play the game.
  8. Wrap up by discussing the game and stressing the fact that changes to a habitat have far-reaching effects for all inhabitants, including humans. Extensions and topics for discussion are included in the curriculum guides.
Review
  • Name at least five signs or sounds of wildlife.
  • Define “scavenger.”
  • Explain why journals are helpful for recording signs and sounds of wildlife.
Resources

For information on how to obtain instructor certification and curriculum guides, refer to the following web sites:

Related Documents
Glossary

Habitat – an arrangement of food, water, shelter or cover, and space suitable to animals’ needs

 

Population – all the members of one species in a particular area